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UI testing of Mobile Web Applications on Android devices

Hi,I am currently working on Proof of Concept for MonkeyRunner tool, are we able to achieve UI testing of Mobile Web Applications on Android devices? If So, Kindly share related links and videos. If...

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Intel® Math Kernel Library (Intel MKL) Linkage and Distribution - Quick...

The article describes various types of linkage models offering in Intel® Math Kernel Library (Intel MKL) and which Intel MKL libraries are required to be distributed by developers with...

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2D Animation for Android* Series: Comparing and Contrasting Different Ways of...

Part II: View AnimationPart I of this series showed how to create various property animations on a view. In Part II we will use view animations to accomplish the same thing. Please see Part I of the...

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将 Android* Bullet 物理引擎移植至英特尔® 架构

简介由于目前的移动设备上能够使用更高的计算性能,移动游戏现在也可以提供震撼的画面和真实物理(realistic physics)。 枪战游戏中的手雷爆炸效果和赛车模拟器中的汽车漂移效果等便是由物理引擎所提供,其核心是物理模拟。 一般而言,物理模拟决定了游戏引擎的性能。 一款游戏成功与否通常取决于物理引擎计算物理模型的速度和准确度。本文将介绍如何构建 Android 版 Bullet...

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英特尔 Android* 开发人员指南上的对等应用

简介当没有 Wi-Fi 访问点或互联网访问时,Android* 应用可能需要对等连接在两台或多台 Android* 设备之间建立连接。 比如,文件共享应用和多人游戏。该功能可使用 NFC、蓝牙或 Wi-Fi 对等技术来实施。 特定案例中的首选技术需要根据所需的距离、连接速度、功耗和独特的技术特性来决定。本文将对 Wi-Fi 对等技术进行评估。 Wi-Fi 对等(P2P)支持具备适当应用的...

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面向基于英特尔® 架构的 Android* 的 CoCos2D

Cocos2D 是一款游戏引擎,可与从电脑到手机等多种设备配合使用。 该引擎支持丰富的特性,可帮助创建出色的 2D 游戏;它甚至包括具备全面功能的物理引擎。 CoCos2D 的核心元素是基本动画元素(即 sprite)的使用。 sprite 可能是一个简单的 2D 图像,也可能是其他 sprite 的容器。 在该游戏引擎中,sprite 排列在一起形成场景、游戏级别或菜单。如你所知,英特尔®...

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Tutorial – Building and Deploying a Google* Play Application Binary

This tutorial shows you, the developer, how to build your application written using the Intel® XDK and generate a Google Android* binary .APK file. It also provides guidelines about how to deploy it to...

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Developer API Documentation for Intel® Performance Counter Monitor

 The Intel® Performance Counter Monitor (Intel® PCM: www.intel.com/software/pcm) is an open-source tool set based on an API. This API can be used directly by developers in their software. Besides the...

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Intel(R) Metrics Framework Getting Started Guide

Click "Download Now" below to obtain a copy of Intel(R) Metrics Framework Getting Started Guide.Intel Platform Analysis LibraryDevelopersPartnersProfessorsStudentsAndroid*Apple iOS*Apple OS X*Microsoft...

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Problem with Android application that contain native libraries for multiple...

Hi Guys,I stuck with one problem and really hope somebody can help me to shed some light on this...My Android application contains native libraries for the next platforms:armeabiarmeabi-v7ax86It works...

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Выбираем правильный движок для вашей Android-игры на базе x86

ВведениеРазработчики игр отлично знают о выдающихся возможностях Android. Из 100 топовых приложений в магазине Google Play около половины – это игры (они же составляют более 90% из 100 самых прибыльных...

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Intel XDK: Neues Update – Release v1199

Vor ein paar Tagen am 29 Juli 2014 wurde wieder ein neues Update vom Intel XDK veröffentlicht. Bestehende Projekte benötigen für die neue Version ein Upgrade. Diese sind dann nicht mehr kompatibel mit...

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SDK по сжатию нативных библиотек для приложений Android*

Download as PDFВведение Традиционно Android-приложения пишутся на Java* из-за ее элегантного объектно-ориентированного дизайна, а также по причине того, что AndroidSDKпредлагает кросс-платформенные...

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can't startup HAXM emulator on windows 8.1

Keep on getting this error message. emulator: Failed to sync vcpu regemulator: Failed to sync HAX vcpu context I have confirmed so many times that my cpu vt is work well. I have searched a lot about...

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Intel® System Studio - Solutions, Tips and Tricks

Intel® System Studio 2015 BetaDownload Here - Beta Program InformationRelease NotesWhat's New?Support MatrixIntel® System DebuggerLinux*-Hosted System DebuggingIntel System Debugger with OpenOCD*Launch...

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Adding Support for x86 Architecture

This guide details the steps required to add x86 architecture support for applications using the NDK build process.PrerequisitesRecent NDK Release The process detailed in this guide assumes development...

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vuforia 结合 unity3d 开发 AR 的 androidAPP 总结

整个开发过程的流程是这样的:1.在unity3D中生成3D人像;2.在vuforia官网注册,上传识别图像;3.下载图像unity包和vuforia-unity-android-ios-2-8-7.unitypackage;4.在unity3d中导入图像unity包和vuforia-unity-android-ios-2-8-7.unitypackage,导入生成的unity3D人像;5.生成apk...

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Android 开发之四大组件 --- Service

一、Service简介Service是android系统中的四大组件之一(Activity、Service、BroadcastReceiver、 ContentProvider),它跟Activity的级别差不多,区别是Service只能运行在后台不提供用户界面,并且可以和其他组件进行交 互。一个Service是一个可以长期运行在后台的应用程序组件,不提供用户界面。...

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HAXM installation error - again

Hi,Sorry for this again, but after reading all HAXM installations issues, I still can not install mine (hence can not run emulator). It says the XD bit is not enabled. I have checked it is enabled by...

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